Category: Events

Imagining the Real World through Mods, Maps and Message Boards

The graph that is part of the paper I submitted to IADIS '08 is after the jump. — read on

DiGRA NY approved

It's done. Today I received the e-mail from Tanya Krzywink saying it's a go. I'm looking fwd to the first panel this fall. Official press release after the jump. — read on

DiGRA NY (pending)

At the G4C festival last week I realized how many people we have here in NYC that do one thing or another with games. So, just now I sent off a proposal to start up DiGRA NY. — read on

Live & Direct from G4C

Reporting live from 12th street, I'm slowly coming to the conclusion that serious games and I can date for a while, but I don't see a long term relationship. — read on

Serious Games: Prelude

As part of my preparation for the imminent Games for Change festival here in NYC, I've compiled a list of serious games. — read on

Less of the Same

Some time ago I saw a lecture by Steven B. Johnson: one of the people I love to quote in my whole video game dissertation thing. I'm particularly keen of his notion of "data making sense of other data." I had hoped to hear more about the future, but ended up with a mouthful of Web one point oh. — read on

Barcelona in November

So it looks like I'll be headed to Barcelona this November. My proposal for ECREA 2008 got accepted and now I will go shoulder-to-shoulder with communication "specialists studying the role of communications and media in society, with a special emphasis on European challenges." C'est le w00t, bonhomme. — read on

Video Games Live: review

I'm all for video games graduating into some "serious" cultural form, just like comic books and bubblegum. But I'm not convinced that a poorly organized screamfest is going to convince anyone of video games' merits.

— read on


Game Event Information

  • Game-related CFPs (updated 05/28)

    - What follows is a listing of the calls-for-papers (CFPs) and other requests for publication and paper presentation that have some focus on video games.
  • Big Ol’ List of 2008 Virtual World Conferences

    - What follows is a list of 2008 conferences that have something to do with virtual worlds. Think of all the frequent flyer miles…
  • Event dates

    - In an attempt to organize the logistics of commercial and academic networking, this page will list events. Categorized by an overarching theme, I will update these as I go along. They are primarily based on the endless mailing lists that find their way into my inbox every day. 

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About Waffler

Joost is fascinated by games and human behavior. His research explores video games as an entryway to contemporary media culture. After completing a Master's degree in Media studies in Amsterdam, he continued his research in New York. There he was project manager on a landmark investigation of three decades of ownership trends in the American media landscape, the results of which were part of a congressional testimony, a series of articles and a book. In 2010 he received his doctorate from Columbia University for his dissertation titled "Social Gaming and Communicative Exchange." Joost currently teaches at the NYU Game Center.

In addition to his academic pursuits, Joost is also founder and CEO of an online games research firm called SuperData. In early 2010 the company secured multi-year seed funding, and today employs five people. Clients include publishers such as Electronic Arts, SEGA, Wargaming.net and Pokémon as well as all the major Wall street firms.

Joost lives in the East Village with his wife Janelle and son Maximus.

Selected Presentations
  • Video Game Data & Trends, Ottawa International Game Conference, Canada, 2013.
  • Business Principles and Market Trends for Multi-Platform Games, Festival of Games, Amsterdam 2013.
  • 2013 Game Changers: How Will Devices Impact Your Future Growth? (keynote), Game Developer Conference, 2013.
  • Free-to-Play State of the Industry, Game Connection Paris, 2012.
  • Online Games Research: Getting Publishers to Play Nice, New Media, New Demand Measurement Methodologies, 2012 Columbia University.
  • The Great Unboxing: Major Trends in the Transition to Digital and Free-to-Play Gaming, DCM East, 2012.
  • The Rise of Free-to-Play, moderator and co-organizer, Re:Play - The Theory, Practice, and Business of Video Games, 2012, NYU.
  • Trading Card Games: Delivering the Digital Promise, PAX East, 2012.
  • From Asteroids to Zynga: Three Decades of Game Design and Revenue Models, GDC Online, 2011.
  • Video Game Industry, 2010 Fordham University, 2010.
  • Social Media and TV, LATVfest, 2010 Los Angeles.
  • Top 5 Trends in Gaming, NY Games Conference, New York, 2009.
  • Kids, Tweens & Teens, State of Play IV, New York Law School, New York, 2009.
  • Game Theory, Play Money, Columbia Business School, New York, 2008. (event organizer)
  • Media Economics: The Question of Ownership, Hunter College, New York, 2008.
  • On Game Mod Communities, 106th Annual Meeting of American Anthropological Association, Washington, DC, 2007.
  • Game Mods & Post-Industrial Play, CITI Visiting Scholar’s Brown Bag Lunch Seminar Series, Columbia Business School, New York, October 2007.
  • The Video Game Vocabulary and the Production of Meaning, MiT5: Creativity, Ownership and Collaboration in the Digital Age, Massachusetts Institute of Technology, Cambridge, April 2007. (abstract)
  • Cities, Games and Media: Playing with and in the Urban Setting, Time|Space Dynamics in Urban Settings, Technishen Universität, Berlin, May 2007.
  • The Aesthetic Vocabulary of Video Games, Seventh Annual Convention of the Media Ecology Association, Boston College, Chestnut Hill, November 2006.
  • Haussmann’s Media Environment (revised), Sixth Annual Convention of the Media Ecology Association, Fordham University, New York, May 2005.
  • Media Technology & Society: Video Game Theory, Dissertation outline, Columbia University, New York, April 2005.
  • Good Day New York, Fox Television, aired August 20th, debate with Attorney Sanford Rubenstein on videogame violence, August 2004.
Contact: joost at waffler dot org

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