So it looks like I'll be headed to Barcelona this November. My proposal for ECREA 2008 got accepted and now I will go shoulder-to-shoulder with communication "specialists studying the role of communications and media in society, with a special emphasis on European challenges." C'est le w00t, bonhomme. — read on
After Locating Play & Politics, I read Flanagan's earlier Next Level (.pdf). Generally, in order to fully understand a writer's present argument it helps to read some of their earlier ideas. So too with Ms. Flanagan. — read on
After I found out that Mary Flanagan, the big kahuna at Tiltfactor Lab, also roams the hallways at Hunter college, I decided to dive into her writing before making contact. So today I read "Locating Play and Politics: Real World Games & Activism." — read on
Where I previously discussed my (dis)agreements with Georgia Tech's approach to games as communication, today I ran across Ted Friedman's "The Semiotics of SimCity." What follows is a brief review and how it fits into my larger project. — read on
As I'm plotting my dissertation proposal, I'm reviewing current approaches towards videogames. One of the more interesting ones is the one gaining momentum over at Georgia Tech (GT), which emphasizes the "expressive potential of games." But while they are doing the field a big favor, I have my reservations. — read on
In the ongoing investigation of how games communicate, I ran across Rex Martin's dissertation. Wowsers. That guy is brilliant. — read on
This goes towards two, coincidentally related, momentous occurrences within the past 24 hours. First, I sat down for some coffee with Aram Sinnreich. Second, someone has proven to be so successful in organizing all the music that I enjoy that I'm seriously considering buying one of them iPods. — read on
Finally, someone combined my two favorite hobbies: simulator games and dubstep. Sweet, sweet nectar....
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