Category: Academic

Flanagan’s “Next Level”

After Locating Play & Politics, I read Flanagan's earlier Next Level (.pdf). Generally, in order to fully understand a writer's present argument it helps to read some of their earlier ideas. So too with Ms. Flanagan. — read on

Locating Flanagan

After I found out that Mary Flanagan, the big kahuna at Tiltfactor Lab, also roams the hallways at Hunter college, I decided to dive into her writing before making contact. So today I read "Locating Play and Politics: Real World Games & Activism." — read on

Designers Dethroned

Where I previously discussed my (dis)agreements with Georgia Tech's approach to games as communication, today I ran across Ted Friedman's "The Semiotics of SimCity." What follows is a brief review and how it fits into my larger project. — read on

Georgia Tech & me

As I'm plotting my dissertation proposal, I'm reviewing current approaches towards videogames. One of the more interesting ones is the one gaining momentum over at Georgia Tech (GT), which emphasizes the "expressive potential of games." But while they are doing the field a big favor, I have my reservations. — read on

Rex Martin: “Cardboard Warriors”

In the ongoing investigation of how games communicate, I ran across Rex Martin's dissertation. Wowsers. That guy is brilliant. — read on

Mixed, mashed-up capitalized Culture in theory & practice.

This goes towards two, coincidentally related, momentous occurrences within the past 24 hours. First, I sat down for some coffee with Aram Sinnreich. Second, someone has proven to be so successful in organizing all the music that I enjoy that I'm seriously considering buying one of them iPods. — read on


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About Waffler

Half of the work in getting a Ph.D is purely logistical. This is my attempt to create a degree of coherence in the influx of game-related news, data, tidbits, announcements, CFPs, book reviews, commentary and nonsense that finds its way onto my screen every day.

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