Game-related CFPs (updated 05/28)

What follows is a listing of the calls-for-papers (CFPs) and other requests for publication and paper presentation that have some focus on video games.

Sure enough, junior academics such as myself will spend much time writing just to get their ideas out there. This is a continuously updated overview of opportunities for the coming year, and beyond, organized by deadline.

For a listing of 2008 conferences on virtual worlds, go here.
If you’re a game designer, then you’ll also be interested in this.
The DiGRA people have a list here.

[Q: "Hey, WTF, some of these dates are already teh expired...lolz!!"]
[A: "Yes, I know. Sometimes they're extended."]

5th Annual Games for Change Festival
June 2 – 4, 2008, New York City
Deadline: February 11. URL:

The Philosophy of Computer Games Conference
May 8 – 10, 2008, Potsdam
Deadline: February 15. URL:

Digital Interactive Media in Entertainment and Arts (DIMEA 2008)
September 10 – 12, 2008, Greece
Deadline: May 12 20. URL:

European Communication Research and Education Association
November 25 – 28, 2008, Barcelona
Deadline: February 15. URL:

Playing to Win: Student Panel
April 4, 2008, PennState
Deadline: none, but hurry. URL:
email them directly:

May 23 – 24, 2008, Edinburgh
Deadline: February 29th. URL:

Games We Play: Strategies of the Everyday
May 9 – 10, 2008, Vancouver
Deadline: February 29. URL:

Love and Pop: Visual Cultures in Japan and Beyond
April 12, 2008, Brooklyn Museum, New York City
Deadline: February 29. No URL, email:

World of Work
July 31, 2008, Boston
Deadline: March 1. URL:

Beyond the Online: Critical Collaborations and Dialogues among Anthropological Approaches to Video Games
Nov 19-2, 2008, San Francisco
Deadline: March 21. Send to: / URL:

Sandbox Symposium 08
Aug 9, 2008, Los Angeles
Deadline: March 24 April 25. URL:

Future and Reality of Gaming
October 17 – 19, 2008, Vienna
Deadline: March 28. URL:

The [Player] Conference
August 26 – 29, 2008, Copenhagen
Deadline: March 31. URL:

PhD Scholarship @ IT University of Copenhagen
Deadline: April 17. URL:

Artificial Intelligence and Interactive Digital Entertainment (AIIDE)
October 22 – 24, 2008, Stanford University, CA
Deadline: April 21. URL:

Fun and Games
October 20 – 21, 2008, Eindhoven
Deadline: April 28. URL:

Mobile Gaming ’08
September 9, 2008, Bonn
Deadline: April 28. URL: mobile-gaming08-cfp [PDF-alert]

Mobile Mixed Reality Games (special session at DIMEA 2008
September 10 – 12, 2008, Athens.
Deadline: April 30. URL:

Journal of Gaming and Virtual Worlds
October issue, 2008.
Deadline: May 1. No URL, email: or

NetGames 2008
October 21-22, 2008, Worcester
Deadline: May 11. URL:

Perspectives on the History of Computer Games
July 2009 issue.
Deadline: May 15. E-mail:

Toys and Games
October 3 – 5, 2008, Cincinatti
Deadline: May 21. URL:

Audio Mostly
October 22 – 25, 2008, Piteå, Sweden
Deadline: May 25. URL:

Gaming 2008 – Design for engaging experience and social interaction (IADIS)
July 25 – 27, 2008, Amsterdam
Deadline: February 25 May 30. URL:

Continuities and Innovations: Popular Print Cultures
August 26 – 31, 2008, Edmonton
Deadline: May 30. URL:

Women in Games Conference
September 10 – 12, 2008, Warwick.
Deadline: May 31. E-mail:

November 17 – 19, 2008, Banff, Canada
Deadline: May 30. URL:

Games Research and Development, CyberGames
Oct 27 – 30, 2000, Beijing.
Deadline: May 31st. URL:

MindTrek 2008
October 7 – 9, 2008, Tampere, Finland
Deadline: May 31st. URL:

Video Games Live
April 26, 2008, New York City
Actually it’s no CFP but an awesome
[edit]Okay. Maybe I was

International Journal of Gaming and Computer-Mediated Simulations
Volume #2, 2009.
Deadline: June 15. URL:

2nd Brunel University Annual Postgraduate Games Conference
September 16, 2008, Uxbridge
Deadline: June 15. URL:

Games Convention Asia Conference
September 18 – 19, 2008, Singapore
Deadline: June 15th. URL:

Interactive Storytelling ’08
November 26 – 29, 2008, Erfurt, Germany
Deadline: June 15. URL:

Human Media Interaction (ECAG08)
September 16, 2008, Amsterdam (w00t)
Deadline: June 15. URL:

IE2008 – The Fifth Australasian Conference on Interactive Entertainment
December 3 – 5, 2008, Brisbane.
Deadline: June 20. URL:

ACM Future Play 2008
November 3 – 5, Toronto.
Deadline: June 30. URL: futurePlay2008_cfp.pdf [PDF-alert]

Meaningful Play 2008
October 9 – 11, 2008, East Lansing
Deadline: July 1. URL:

Apply Serious Games
July 9 – 10, 2008, London
Deadline: dunno, doesn’t say. URL:

Special Issue of IEEE CG&A
January/February 2009
Deadline: July 30. URL:

Discussion (2 comments)
Dan Reynolds May 13th, 2008 (11:36 am)

Thank you for putting this list together!

Melissa Clark-Reynolds May 21st, 2008 (6:46 pm)

Not a call for papers… but keep an eye out for this awesome event to be held in NZ in November…

Your comment

About Waffler

Joost is fascinated by games and human behavior. His research explores video games as an entryway to contemporary media culture. After completing a Master's degree in Media studies in Amsterdam, he continued his research in New York. There he was project manager on a landmark investigation of three decades of ownership trends in the American media landscape, the results of which were part of a congressional testimony, a series of articles and a book. In 2010 he received his doctorate from Columbia University for his dissertation titled "Social Gaming and Communicative Exchange." Joost currently teaches at the NYU Game Center.

In addition to his academic pursuits, Joost is also founder and CEO of an online games research firm called SuperData. In early 2010 the company secured multi-year seed funding, and today employs five people. Clients include publishers such as Electronic Arts, SEGA, and Pokémon as well as all the major Wall street firms.

Joost lives in the East Village with his wife Janelle and son Maximus.

Selected Presentations
  • Video Game Data & Trends, Ottawa International Game Conference, Canada, 2013.
  • Business Principles and Market Trends for Multi-Platform Games, Festival of Games, Amsterdam 2013.
  • 2013 Game Changers: How Will Devices Impact Your Future Growth? (keynote), Game Developer Conference, 2013.
  • Free-to-Play State of the Industry, Game Connection Paris, 2012.
  • Online Games Research: Getting Publishers to Play Nice, New Media, New Demand Measurement Methodologies, 2012 Columbia University.
  • The Great Unboxing: Major Trends in the Transition to Digital and Free-to-Play Gaming, DCM East, 2012.
  • The Rise of Free-to-Play, moderator and co-organizer, Re:Play - The Theory, Practice, and Business of Video Games, 2012, NYU.
  • Trading Card Games: Delivering the Digital Promise, PAX East, 2012.
  • From Asteroids to Zynga: Three Decades of Game Design and Revenue Models, GDC Online, 2011.
  • Video Game Industry, 2010 Fordham University, 2010.
  • Social Media and TV, LATVfest, 2010 Los Angeles.
  • Top 5 Trends in Gaming, NY Games Conference, New York, 2009.
  • Kids, Tweens & Teens, State of Play IV, New York Law School, New York, 2009.
  • Game Theory, Play Money, Columbia Business School, New York, 2008. (event organizer)
  • Media Economics: The Question of Ownership, Hunter College, New York, 2008.
  • On Game Mod Communities, 106th Annual Meeting of American Anthropological Association, Washington, DC, 2007.
  • Game Mods & Post-Industrial Play, CITI Visiting Scholar’s Brown Bag Lunch Seminar Series, Columbia Business School, New York, October 2007.
  • The Video Game Vocabulary and the Production of Meaning, MiT5: Creativity, Ownership and Collaboration in the Digital Age, Massachusetts Institute of Technology, Cambridge, April 2007. (abstract)
  • Cities, Games and Media: Playing with and in the Urban Setting, Time|Space Dynamics in Urban Settings, Technishen Universität, Berlin, May 2007.
  • The Aesthetic Vocabulary of Video Games, Seventh Annual Convention of the Media Ecology Association, Boston College, Chestnut Hill, November 2006.
  • Haussmann’s Media Environment (revised), Sixth Annual Convention of the Media Ecology Association, Fordham University, New York, May 2005.
  • Media Technology & Society: Video Game Theory, Dissertation outline, Columbia University, New York, April 2005.
  • Good Day New York, Fox Television, aired August 20th, debate with Attorney Sanford Rubenstein on videogame violence, August 2004.
Contact: joost at waffler dot org

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